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Radium Crack 32 Bit

Updated: Mar 17, 2020





















































About This Game Radium is a physics-based skill game, featuring unique game controls. A game which avoids any non-essential elements and focuses on the elementary minimum. Navigate the ball through the levels, by controlling with two tractor beams that exert force on the ball. In some levels you need to collect tokens to activate the exit.The polarisation change is simple but challenging. By collecting an item the interface changes to yellow, the ball falls upwards and the tractor beams pushes the ball away.Features:• 130 levels of increasing difficulty• Unique physics-based game controls• Automatic zoom and scroll function• Polarization change• Pure minimalism 7aa9394dea Title: RadiumGenre: Action, Casual, IndieDeveloper:Lukas JaeckelPublisher:DevelobsterRelease Date: 29 Mar, 2014 Radium Crack 32 Bit Asymmetrical movements in a fast-paced level bring good feelings, when you finish the level with 3 stars. It is worth.. Disclaimer: have had this for a while, but haven't played it much as it can get really frustrating, but that's my fault, not the game's. Really well put together, simple(ish) stage-based game, but awfully difficult for plebs like myself that can rage against the machine (see what i did there?). All in all, worth the price you pay, be it on sale or not. Very simplistic ui, puzzlers will find it engaging and slightly addictive, but only if you crave a good challenge and want a sense of accomplishment if and when you complete a stage.. The person who created this is clearly a masochist. I love it.. RADIUM is a game I like VERY much. I anticipated a significant challenge, and something worth a try to entertain myself for at least an hour or so. I got SO much more for a very low price. ($2.49US on sale.)The premise is that a ball is to be moved through many different maze-type layouts. Nothing new there. But what is new is the method of movement. Two turrets(?) shoot rays from opposite sides of the screen, as the player requests by means of the arrow buttons, to pull the ball toward that spot in order to progress through the layout. That in itself is quite enough to add a challenge, but the turrets (for lack of a better term) may do just the opposite and repel the ball. Or\u2026..the direction of attraction may switch upon hitting a specific symbol. Sometimes frequently and repeatedly within the same level (pull\u2026 push\u2026 pull\u2026 push\u2026) And there may be saw-blade walls, floors and\/or ceilings that will \u201cpop\u201d the ball upon contact. And sometimes, in addition to maneuvering through the maze, a player may be required to hit targets through the rather imprecise control exercised through the turrets, THEN complete the maze. And of course, many and varied combinations of everything mentioned above, to the tune of nearly 300 puzzles. I say puzzles, because this is far more than a simple arcade type game. Quite frequently the only way to complete the level is through momentum, the very force of gravity that must be accumulated, then expressed through enough force to reach a point by which the circles are able to have a desired effect toward success. The challenge can be just as significant as it sounds.What makes this game even more special is that each level has three levels of completion: 1. 2 or 3 as measured by the \u201ctabs\u201d of the radioactivity symbol. And until a certain number of success are reached, progress is blocked. But fear not, this isn\u2019t a near impossible level of completion like \u201cDon\u2019t Shoot Yourself\u201d, but a level low enough that it is unlikely a player will ever be blocked to the point of frustration. In fact, it\u2019s not unusual to have as many as 20 levels available, simply by repeated attempts for medium success (or better) by returning to earlier levels. Only at the very early stages have I ever hit the \u201cwall\u201d.RADIUM rapidly becomes a Zen-like experience of giving up conscious control, and letting actions of the mind replace those of the brain and fingers. And this begins quite quickly (at least in my case, which I don\u2019t imagine to be unusual.) This is one of the best examples of combination puzzle\/arcade I\u2019ve seen, and a great game to play if you only have a few minutes, or many hours. HIGHEST RECOMMENDATION.. For a 3.4mb game it's really fun, better buy at a sale, i'd say. Anyway, good luck and lot of patience!. Can't come up with anything more accurate than "physics-based skill game". You control a ball by attracting it to those two circles, with just two respective buttons. Controls are floaty by definition, but it's mostly fine. Getting used to such controls is a lot of fun. It is very pleasurable to move around each one of those bends.Then annoying obstacles get in your way... not a big fan of what they add to the game, but you gotta have some challenge! And the game is indeed very difficult. I don't think I'll ever complete every level. But at the same time, getting 100% achievements is easier than that, so that should give the sense of accomplishment. Unlocking all the levels is also quite a feat, because you need to complete preceding levels fast enough. By the way, speedrunning is at the core of the game: your score is based only on time. But don't worry, if you just can't succeed at some poorly designed difficult level, you can compensate for it by improving your time on other, more pleasant levels.Even though the game is controlled with just 2 buttons, I was left dissatisfied by having to use arrow keys.There is no music, which is fine. Sound effects are few and not very pleasant, but I didn't have any urges to turn them off.Obviously, there is no story. The graphics you can see on the screenshots.You may say the price could be lower, but you do get around 8 hours of gameplay out of it.All in all a great game. It does have a few problems, but they mostly don't show up until later. Do give it a try.\u2605\u2605\u2605\u2605\u2605\u2605\u2605\u2606\u2606\u2606

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